I’m deeply excited about building AI algorithms!
You can check some of my open source implementations right there:
- MuZero: The new sister of AlphaZero is planning moves using a model of the environment learned in an unsupervised manner.
- AlphaRL: My attempt to build a Reinforcement Learning framework from scratch!
- Expectation-Maximisation: I’ll keep it short. K-means + probability ≈ EM.
- Kohonen: A self-organizing map: a kind of artificial neural network trained in a unsupervised way.
- Alpha-Beta: Look at my smart board game player :)
- Q-Learning: Learns that Q-value. In quest of the optimal policy.
- Perceptron: My first neural network ever, cool!